SYSTEMS

Make complex systems easier to use

The hardest UX problems usually aren't interface problems. They're systems problems: too many paths, too many audiences, too many exceptions, too many disconnected pieces of content. My role is to make that complexity understandable, first for the people using the experience and then for the teams who build and maintain it.

CONTEXTHealthcare, consumer goods, food marketing
METHODSWorkflow mapping, content modeling, audience-based IA
PROJECTSAppointment Making, Structured Content, Multi-audience IA
PROJECT 1

Simplified appointment making

Making an appointment within a major health system involves different appointment types, patient types, specialties, locations, online options, phone options, and system handoffs. Over time, individual callouts had been created for different scenarios. The result was a fragmented experience for patients and growing complexity for content editors.

No single system held the complete process, so the first job was making it visible. Before designing anything, I mapped the available appointment options and user types, reviewed existing callouts and specialty pages, examined MyChart options, and worked directly with service-line content editors to understand the scenarios they were trying to support.

FROM MAP TO SOLUTION

Document first, then converge

MAP

The full ecosystem

Appointment types, patient scenarios, regions, and handoffs between systems, documented as flows.

FIND THE OVERLAP

Where paths converge

Documenting the flows showed where different scenarios shared the same steps, which made one design possible.

DESIGN

One flexible callout

A single callout that accommodates the different scenarios in one presentation, replacing a collection of one-off versions.

IMPLEMENT

Two build options

One approach dynamically surfaces exact MyChart links and phone numbers. The other works without a database connection.

RESULT

Simpler for patients, manageable for editors

The new callout simplified the experience for patients and gave editors a more manageable way to maintain appointment information. I then narrowed the work to a single campaign as a proof of concept, rather than trying to solve the whole ecosystem at once.

PROJECT 2

Structured content architecture

The same problem showed up in content. Editors were recreating the same information in multiple places because different areas of the site needed to display it differently.

I designed a structured-content model in which information is entered once and used in many contexts. A single field can become a landing-page callout, a category listing, and a detail-page title without recreating the content. The model sets a baseline of required fields and allows optional additions where content needs more flexibility.

PROJECT 3

Designing for multiple audiences

Kimberly-Clark sustainability

The platform had to serve a formal government and reporting audience and a consumer audience at once. The information architecture created distinct paths for each without requiring separate sites.

Maine Lobster Marketing Collaborative

The architecture had to serve multiple audiences while staying manageable for the organization maintaining it. Stakeholder alignment came first, followed by audience-based architecture, reusable modules, and flexible calls to action.

HOW I WORK

I look beyond the page

I want to understand the rules, dependencies, content, technology, audiences, and organizational constraints that produce an experience in the first place. The leadership value is turning a complicated problem into a model that users can understand, teams can implement, and organizations can maintain.

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CONTACT

Have a system that needs untangling?

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